Blog
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Red flags in board game design
Some time ago, while wrapping up the manual for the 3rd iteration of “Vienna 1814: The Waltz of Nations”, an unexpected thought appeared — what if my game is too complex? Maybe it was the fact that the manual had grown to almost 30 pages. Or that I had just spent two hours self-testing it.…
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How I discovered the Art of Board Game Design
In my youth, boardgames weren’t just entertainment – they were a doorway to imagination. Years later I rediscovered that same spark in the modern boardgame renaissance. This is the story of how it all began – and how it lead me to the Congress of Vienna.
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About summer book and ghosts of the past…
So this is my first entry. I think that it is a great opportunity, or maybe even a requirement to introduce myself a bit, and tell you about what actually I am trying to achieve here.